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CABINET2.QLE
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Text File
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1997-09-04
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2KB
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61 lines
// QOOLE
// Brushes: 3
// Entities: 0
// Objects: 4
{ // Brush 0
( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 13.999978 ) wizwood1_5 0 0 0 1.00 1.00
( 7.999985 0.0 0.0 ) ( 7.999985 0.0 500.0 ) ( 8.00114 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -14.0 0.0 ) ( 0.0 -14.0 500.0 ) ( 500.0 -13.999925 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -8.000015 0.0 0.0 ) ( -8.001169 500.0 0.0 ) ( -8.000015 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 14.0 0.0 ) ( 500.0 14.0 0.0 ) ( 0.0 14.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -14.000002 ) ( 500.0 0.0 -13.99998 ) ( 0.0 500.0 -14.000002 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 13.999978 ) wizwood1_5 0 0 0 1.00 1.00
( 7.999985 0.0 0.0 ) ( 7.999985 0.0 500.0 ) ( 8.00114 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -14.0 0.0 ) ( 0.0 -14.0 500.0 ) ( 500.0 -13.999925 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -8.000015 0.0 0.0 ) ( -8.001169 500.0 0.0 ) ( -8.000015 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 14.0 0.0 ) ( 500.0 14.0 0.0 ) ( 0.0 14.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -14.000002 ) ( 500.0 0.0 -13.99998 ) ( 0.0 500.0 -14.000002 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 18.0 ) ( 0.0 500.0 18.0 ) ( 500.0 0.0 17.999977 ) wizwood1_3 0 0 0 1.00 1.00
( 11.999977 0.0 0.0 ) ( 11.999977 0.0 500.0 ) ( 12.001072 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 -34.0 0.0 ) ( 0.0 -34.0 500.0 ) ( 500.0 -33.999924 0.0 ) wizwood1_3 0 0 0 1.00 1.00
( -12.000023 0.0 0.0 ) ( -12.001118 500.0 0.0 ) ( -12.000023 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 34.0 0.0 ) ( 500.0 34.0 0.0 ) ( 0.0 34.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00
( 0.0 0.0 -18.000002 ) ( 500.0 0.0 -17.999981 ) ( 0.0 500.0 -18.000002 ) wizwood1_3 0 0 0 1.00 1.00
} // Brush 2
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3
} // Object 0
{ // Object 1 : Cube
Position: (-6.0, -16.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-6.0, 16.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (2.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3